Logo

Programming-Idioms

Pick a random integer greater than or equals to a, inferior or equals to b. Precondition : a < b.
New implementation

Be concise.

Be useful.

All contributions dictatorially edited by webmasters to match personal tastes.

Please do not paste any copyright violating material.

Please try to avoid dependencies to third-party libraries and frameworks.

Other implementations
with Ada.Numerics.Discrete_Random;
declare
   subtype Random_Range is Integer range A .. B;
   package Rand is
      new Ada.Numerics.Discrete_Random (Random_Range);
   use Rand;
   Gen    : Generator;
   Result : Random_Range;
begin
   Reset (Gen);
   Result := Random (Gen);
end;
#include <stdlib.h>
int pick(int a, int b)
{
	int upper_bound = b - a + 1;
	int max = RAND_MAX - RAND_MAX % upper_bound;
	int r;

	do {
		r = rand();
	} while (r >= max);
	r = r % upper_bound;
	return a + r;
}
(+ a (rand-int (- b a)))
#include <random>
std::mt19937 gen;
std::uniform_int_distribution<size_t> uid (a, b);
uid (gen);
using System;
Random r = new Random();
return r.Next(a, b + 1);
using System;
Random.Shared.Next(a, b + 1)
import std.random;
auto x1 = uniform(a, b+1);
auto x2 = uniform!"[]"(a, b);
import 'dart:math';
int pick(int a, int b) => a + Random().nextInt(b - a + 1);
a - 1 + :rand.uniform(b-a+1)
:crypto.rand_uniform(a, b)
crypto:rand_uniform(A, B)
real :: c
integer :: res

call random_number(c)
res = int((b-a+1)*c)
import "math/rand/v2"
func pick(a, b int) int {
	return a + rand.IntN(b-a+1)
}
import "math/rand"
func pick(a,b int) int {
	return a + rand.Intn(b-a+1)
}
import System.Random
let pick (a, b) = randomRIO (a, b) :: IO Integer
 in pick (1, 6) >>= print

function pick(a, b) {
    return a + Math.floor(Math.random() * (b - a + 1));
}
import java.util.Random;
int pick(int a, int b){
	return a + new Random().nextInt(b - a + 1);
}
import java.util.Random;
int v = new Random().nextInt(a, b + 1);
fun pick(a: Int, b: Int): Int {
    return (a..b).random()
}
(defun r (a  b)
(+ a (random (+ 1 (- b a )))))
math.random(a, b)
a+arc4random_uniform(b+1)
rand($a, $b)
uses Math;
var
  _a, _b, _r: Integer;
begin
  _r := RandomRange(_a, _b);
end; 
my ($min, $max) = (5, 25);
my $val = $min + int(rand($max-$min));
import random
random.randint(a,b)
rand(a..b)
use rand::distributions::Distribution;
use rand::distributions::Uniform;
Uniform::new_inclusive(a, b).sample(&mut rand::thread_rng())
extern crate rand;
use rand::distributions::{IndependentSample, Range};
fn pick(a: i32, b: i32) -> i32 {
    let between = Range::new(a, b);
    let mut rng = rand::thread_rng();
    between.ind_sample(&mut rng)
}
import util.Random
a + Random.nextInt(b + 1)
(floor (+ a (* (add1 (- b a)) (random 1.0))))
(+ a (random (add1 (- b a))))
(a to: b) atRandom