Be concise.
Be useful.
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Please do not paste any copyright violating resource.
Please try to avoid dependencies to third-party libraries and frameworks.
y := float64(x)
import std.conv : to;
int x; float y = to!float(x); // or float y = cast(float) x;
let y = x as f32;
y = x / 1
y = fromInteger x :: Double
var y: single; begin y := x; end;
double y = x.toDouble();
y = float(x)
float y = x;
my $y = $x;
float y = x;
$y = (float)$x;
float y = (float)x;
y = x + .0
let y = x + .0