fun main() = runBlocking {
repeat(1000) {
launch {
f(it)
}
}
}
(dorun (pmap f (range 1 1001)))
auto futures = std::vector<std::future<void>>{};
for (auto i = 1; i <= 1000; ++i)
{
futures.emplace_back(std::async(f, i));
}
Parallel.For(1, 1001, f);
taskPool.amap!f(iota(1, 1001));
for (int i = 1; i <= 1000; i++) {
Isolate.spawn(f,i);
}
f = fn x -> x * :rand.uniform() end
tasks = Enum.map(1..1000, fn i ->
Task.async(fn ->
f.(i)
end)
end)
results = Task.yield_many(tasks, :infinity)
# Optional, if you care for the result
IO.inspect Enum.map(results, fn {_, {:ok, val}} -> val end)
lists:foreach(fun(I) -> spawn(?MODULE, _f, [I]) end, lists:seq(1, 1000)).
integer :: tasks, n, t, i
tasks = 1000
n = num_images()
t = this_image()
do i = t, tasks, n
call f(i)
end do
sync all
wg := sync.WaitGroup{}
wg.Add(1000)
for i := 1; i <= 1000; i++ {
go func(j int) {
f(j)
wg.Done()
}(i)
}
wg.Wait()
mapM_ (forkIO . f) [1..1000]
for (let i = 1; i <= 1000; i++) setTimeout(() => f(i), 0);
final ExecutorService executor = Executors.newFixedThreadPool(NB_THREADS);
for (int i = 1; i <= 1000; i++) {
executor.submit(() -> f(i));
}
executor.shutdown();
type
TThreadF = class(TThread)
i: Integer;
constructor Create(const _i: Integer);
procedure Execute; override;
end;
constructor TThreadF.Create(const _i: Integer);
begin
i := _i;
FreeOnTerminate := True;
inherited Create(False);
end;
procedure TThreadF.Execute;
begin
f(i);
end;
var i: Integer;
begin
for i := 1 to 1000 do begin TThreadF.Create(i);
ReadLn;
end.
for my $i (1 .. 1000) {
threads->create('f', $i);
}
pool = Pool()
for i in range(1, 1001):
pool.apply_async(f, [i])
threads = 1000.times.map do |i|
Thread.new { f(i) }
end
threads.join
(0..1000).into_par_iter().for_each(f);
let threads: Vec<_> = (0..1000).map(|i| {
thread::spawn(move || f(i))
}).collect();
for thread in threads {
thread.join();
}