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Programming-Idioms

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  • Scala

Idiom #14 Pick uniformly a random floating point number in [a..b)

Pick a random number greater than or equals to a, strictly inferior to b. Precondition : a < b.

import math.random
def randomDraw(min: Double, max: Double): Double = {
  val range = max - min
  (random.doubleValue * range) + min
}
#include <stdlib.h>
double pick(double a, double b)
{
	return a + (double)rand() / ((double)RAND_MAX * (b - a));
}

this is not uniformly distributed!!

New implementation...
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