Define a Trie data structure, where entries have an associated value.(Not all nodes are entries)
struct Trie { Rune c; Trie*[Rune] children; bool isEntry; bool value; }
type Trie struct { c rune children map[rune]*Trie isEntry bool value V }
data Trie v = Branch Char (Map Char (Trie v)) | Leaf Char v
use Data::Trie qw();
my $trie = Data::Trie->new;
class Trie: def __init__(self, prefix, value=None): self.prefix = prefix self.children = [] self.value = value
struct Trie { val: String, nodes: Vec<Trie> }
No security, no password. Other people might choose the same nickname.