Delete from filesystem the file having path filepath.
unlink($filepath);
with Ada.Directories;
Ada.Directories.Delete_File (filepath);
#include <unistd.h>
int main(void) { if (unlink(filepath) == -1) err(1, "unlink"); return 0; }
#include <filesystem>
auto r = std::filesystem::remove(filepath);
using System.IO;
File.Delete(filepath);
import std.file;
try remove(filepath); catch (FileException fe) writeln(fe.msg);
import 'dart:io';
File(filepath).deleteSync();
File.rm(filepath)
open (10,file=filepath,status="old", iostat=ierr) if (ierr == 0) close (10,status="delete")
import "os"
err := os.Remove(filepath)
import System.Directory (removeFile)
removeFile filePath
import {unlink} from 'fs/promises'
await unlink(filepath)
const fs = require('fs');
try { fs.unlinkSync(filepath); } catch (err) { console.error(err); }
Deno.remove(filepath, { recursive: true }).catch((err) => console.error(err));
import java.io.File;
new File(filepath).delete();
import static java.nio.file.Files.deleteIfExists; import static java.nio.file.Path.of;
deleteIfExists(of(filepath));
os.remove(filepath)
uses SysUtils;
begin if DeleteFile(filepath) then writeln(filepath,' succesfully deleted.') else writeln('Error deleting ',filepath); end.
unlink $filepath;
import pathlib
path = pathlib.Path(_filepath) path.unlink()
import os
File.delete(filepath)
use std::fs;
let r = fs::remove_file(filepath);
No security, no password. Other people might choose the same nickname.